Syllabus
Survey of User Experience Design

Survey of User Experience Design

UXUI-1370

Credit Fall 2021
08/23/2021 - 12/12/2021

Course Information

Section 004
Lecture
T 14:00 - 14:55
HLC2 2334
David Correa

Section 004
Laboratory
T 14:55 - 16:40
HLC2 2334
David Correa

Office Hours

  • M T
    12:30 - 2:00
    2330.08
    Located in the Viscom Office Suite
  • W
    4:00pm - 6:00pm
    Online
    This online office meeting will take place in Bb Collaborate Course Room. See you class Bb site.

Course Requirements

Course Requirements:

 

Week

 

Topic

Project

1

 

Presentation / Story 101

Story of Me

2

 

Technology 101

What is the internet?

When and why UX Design?

3

 

Ideation 101: Volume of Ideas

Big Ideas / Affinity Map

4

 

Ideation 101: Speculative Design

What and How Speculative Design with Adam Zeiner

5

 

Critique 101

Prioritization Grid

6

 

UX Research 101

Intro to User Interviews / Retro

7

 

UX Research 101

Analyze Findings / Cognitive Biases

8

 

Information Architecture 101

IA Intro / Components

9

 

Information Architecture 101

Redesign sitemap and labels

10

 

Interaction Design 101

IXD Intro / UX Laws game quiz

11

 

Interaction Design 101

Wireflow Intro

12

 

Critique 101

Critique Framework / Critique

13

 

Visual Design 101

Color / Type / Hierarchy Intro

Revise wireflow based on crit feedback

14

 

Product Strategy 101

Intro to Business v non profit v govt (and design in those org types)

How business goals relate to user goals

Heuristic Analysis Project

15

 

Story 101

Revisit Storytelling

16

 

Presentation 101

Present Fave project and why

 

Readings

No textbooks are required for this course. To keep the content of this course as up-to-date as possible with industry changes, all required articles, videos, and materials will be available online or provided by the professor.

 

Course Subjects

Instruction in the processes and methods used by members of the UX team to create products or services that satisfy users, and align with business goals. Survey trends in the UX industry.

This course introduces the student to concepts and skills related to UX Design, as well as the role of UX in the organization. Students will build the necessary knowledge base to further their understanding of what a successful career in the field of UX requires. Students will then be prepared to 1) evaluate whether or not UX Design (or a related discipline) is a viable career option for them, and 2) to pursue more advanced study in UX Design if they choose.

 

Student Learning Outcomes/Learning Objectives

  1. Surveying the cross-functional disciplines that make up the user experience design role;

  2. Evaluate interest in various specialties within the field of UX Design;

  3. Applying research, interaction, and visual design techniques to create user-centered experiences;

  4. Practice presentation skills such as storytelling, critique, and articulating design decisions based on design best practices.