Syllabus
Digital Publishing II

Digital Publishing II

ARTC-2313

Credit Fall 2021
08/23/2021 - 12/12/2021

Course Information

Section 002
Distance Learning
Th 12:00 - 12:55
DLS DIL
Kimberly Greyer

Section 002
Laboratory
Th 12:55 - 14:40
DLS DIL
Kimberly Greyer

Office Hours

  • T W
    1:00 - 3:00
    Online: https://meet.google.com/uui-dezi-hza?authuser=0
    I am available for Office Hours on:
    T 1:00pm - 3:00pm
    W 10:00 am - 1:00pm

    I am available by Appointment as well. Please email me. If you are not able to reach me you can text me at 512.739.5677.

Course Requirements

Course Description:

Layout procedures from thumbnails and roughs to final comprehensive and printing; emphasis on design principles for the creation of advertising and publishing materials, and techniques for efficient planning and documenting projects. Emphasis on the effective use of a variety of stylistic approaches to visual communication and the development of effective work habits and studio skills. Advanced projects using computer programs InDesign, Illustrator and Photoshop with an emphasis on preparing electronic pre-press art for print reproduction, 4-color separation, special effects, stages of the production process, printing economy, and comprehensive application of printing papers.

Course Prerequisites:

ARTC 1313 Digital Publishing 1

ARTC 1302 Digital Imaging 1

GRPH 1359 Vector Graphics for Production

Course Rationale:

Digital Publishing 2 is an advanced print production course that teaches skills used by graphic designers, utilizing the most appropriate software for the task at hand. This course incorporates the full print production Adobe Suite: InDesign, Photoshop, Illustrator, and Acrobat to complete typical industry projects using best practices for efficient production. It is a prerequisite for ARTC 2348 Digital Publishing III. It is a required course in the Graphic Design and Graphic Arts Technology degree plans.

 

Readings

Visual Quickstart Guide, ISBN -13 978-0-395356-5

E-scale/pica ruler

Media storage (jump drive)

 

Course Subjects

Week Content Additional information Exercises/Projects

Week 1

Introduction

Review Syllabus and InDesign

Reading: Legacy Formats

• Exercise: InDesign

What Do You Remember?

• Exercise: InDesign New Document

Week 2 Exercises

Exercises and Reading

prepare you for
the Ad project.

Reading: Halftone theory.pdf, letterpress.pdf, More trapping.pdf, overprinting.pdf, Trapping explained.pdf

Watch video: CC Libraries

• Exercise: InDesign Library creation

• Exercise: Illustrator Spaceship

• Exercise: Photoshop

Clipping path/cast shadow

Weeks 3 – 4

Ad Project

InDesign: Build Layouts, Create Library,

use Color Theme Tool, make Layers

Illustrator: Create
a company Logo

Read info outlined on project handout. Determine Specs for Texas Monthly & Austin Chronicle

• Project 1: Week 1 Ads

 

Photoshop: Image preparation

Read Additional Resources
Web Sites

• Project 1: Week 2 Ads

 

InDesign: Package, Preflight, create PDF, Print separations & Color comp

 

PROJECT 1 DUE

ASSESSMENT 1 to be completed in one class period of week 5

Week 5 Exercises

The exercises are not directly tied to the project. However, the instructors feel these skills will be useful in your future career.

 

• Exercise: InDesign GREP Styles

• Exercise: InDesign Using Scripts

Week 6 Diagnose/ Repair Project

This project will prepare you to work with files other designers may give you that need repairs.

Read info outlined on project handout.

PROJECT 2 DUE

Week 7 Exercises

Exercises and Reading are preparations for the Menu project.

Reading: Halftone theory.pdf

• Exercise: InDesign Brochure Template

• Exercise: Photoshop Duotone & Grayscale

• Exercise: InDesign Tables from Raw Data & Scratch

• Exercise: InDesign Nested Styles

Weeks 8 – 10 Menu Project

InDesign: Nested styles, create correctly folding tri-fold brochure, define spot colors

Read info outlined on project handout. Fill in paper request form.

Reading: PaperBasics.pdf & TruthuncoatedPaper.pdf

• Submit: Worksheet Define the Details

• Project 3: Week 1 Menu

Photoshop: Complete images

Learn about paper, Timesheet

Illustrator: Create map

Reading: Web sites on paper and folding

• Project 3: Week 2 Menu

InDesign: Create paragraph, Character, & Nested Styles, Create & Complete Invoice, and Time Sheet

 

PROJECT 3 DUE

ASSESSMENT 2 to be completed in two class periods of week 11

Weeks 11 – 16 Conference Collateral Project

It is up to you to organize your time in order to complete all 4 aspects of this project.

Spend some time assessing the different things you need to do. Once you have looked over

the assignments and materials, decide on a look for the project and maintain consistency.

Read info outlined on project handout.

• Exercise: Illustrator & InDesign Type Masks

• Exercise: InDesign Interactive Form & Inline Graphics

• Exercise: Illustrator Graphs

• Exercise: Photoshop Actions

 

PART 1 Signage and Tickets

 

PROJECT 4 DUE

 

PART 2 Interactive Registration Form

 

 

 

PART 3 Handout

 

 

 

PART 4 Pullout

 

 

 

Student Learning Outcomes/Learning Objectives

Upon successful completion of this course, students will be able to

  • Evaluate printers’ specifications

  • Recognize the relationship between ppi, resolution, and line screen

  • Construct and employ InDesign libraries, style sheets and master pages

  • Assemble projects demonstrating use of industry standard software

  • Construct printable advertising and business material

  • Evaluate projects to setup color mode: CMYK or spot color

  • Practice working with printers and compare printer’s bids

  • Compare paper qualities

  • Interpret color separations

  • Assemble elements from Illustrator (map and logo) and Photoshop (duotones, clipping paths) to combine in InDesign

  • Manage a work schedule and prepare an invoice

  • Complete an interactive PDF, PDF proof, and print quality PDF.

 

What you’ll learn to do by the end of the Graphic Arts Technology Program:

  • Use industry standard vector, raster and layout software tools to produce graphic design for print and digital media.

  • Apply the production process (define project parameters, prepare assets, produce design, prepare output) for print and digital media

  • Independently produce graphic design work to project specifications

 

What you’ll learn to do by the end of the Graphic Design Program:

  • Use industry standard vector, raster, and layout software tools to produce graphic design for print and digital media.

  • Apply the design process (define problem, define audience, research and gather ideas, create form, evaluate and assess, produce and explain final solution)

  • in the production of graphic design for print and digital media.

  • Produce designs, concepts, and layouts based on current industry standards for print and digital media.

  • Select appropriate color, typefaces, layouts, and concepts to produce graphic design for print and digital media.