Syllabus Sections
Publish Date
01/21/2021 15:11:40
Project Development I
GAME-2332
Credit Spring 2021
01/19/2021 - 05/16/2021
Course Information
There was a problem retrieving the course information. If this error persists, ask the instructor to contact the help desk.Office Hours
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M T W Th
c. 5:00 - c. 5:30
Online
Send an email to arrange a time.
Course Requirements
Game 2332 is a class targeted for the fifth semester of the Game Programming Degree. The objective is to allow students to leverage the skills they have gained to create a portfolio game to show potential employers. The game will be designed and coded by the students, and can use any high level game development environment. The course will also allow students to hone their writing and presentation skills by creating a technical design document and presenting their work at milestones in class.
Readings
There is no required text for the course. Materials will be made available to the student.
Course Subjects
Class Outline/Course Calendar:
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Week 1 – Jan 22:
- Lecture: Introduction to course – Technical Design Document (TDD).
- Assignment : Choose platform, TDD first draft
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Week 2 – Jan 29:
- TDD first draft due
- Assignment: TDD final draft.
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Week 3 – Feb 5:
- TDD final draft due
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Week 4 – Feb 12:
- Hello World due.
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Week 6 – Feb 26:
- First Milestone due.
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Week 8 – Mar 11:
- Second Milestone due
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Week 10 – Apr 1:
- Third Milestone due
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Week 12 – April 15:
- Alpha Milestone due
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Week 14 – Apr 29:
- Beta Milestone due: All game features working.
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Week 16 – May 13:
- Final Project Due at Start of Class
- Class Work: Present Final Project to class
Student Learning Outcomes/Learning Objectives
Game 2332 is a class targeted for the fifth semester of the Game Programming Degree. The objective is to allow students to leverage the skills they have gained to create a portfolio game to show potential employers. The game will be designed and coded by the students, and can use any high level game development environment. The course will also allow students to hone their writing and presentation skills by creating a technical design document and presenting their work at milestones in class.